A downloadable tool

Have you ever wanted to create a Pokémon game but everywhere you look, its a complicated mess? 

Sure Unity has options but you don't have enough space to download the engine and its needed tools, RPGmaker I don't wanna buy, and every other engine is just complicated.

Well look no further. We are creating Pokémon Essentials in Godot. Ensuring  it is fully integrated into the Godot game engine.

Changes are being made in how the original essentials work and extra features are being made to give the developer a full and easy way to implement content for their fangame. More information will come as we go.


Development log

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